Sega’s Dream Realized: Big Blue is Back

This is an excerpt from: INSIDE XG – John Ricciardi (Editor in Chief)

dreamcast-controller

So, have you purchased a Dreamcast yet? I assue by the time you’re reading this, a majority of you (or whoever pays the bills in your home) will have already plunked down 200 big ones for Sega’s new uber system. If so, congrats. While it’s hard not to be at least a little bit skeptical of Sega’s chances for success (their track record over the last few years isn’t exactly stellar), it’s nearly impossible not to get exited after checking out the DC’s amazing launch lineup. They’ve got several must-buy games already (Sonic Adventure and Soul Calibur being the top two, at least in my opinion), they’ve got online connectivity right out of the box (Sonic’s Internet features rock, and that’s nothing compared to what’s on the way), and most importantly, they’ve got a massive amount of quality third-party support, which pretty much ensures us that there’ll be plenty of software headed our way as the months and years go by.

I just returned from Sega HQ in San Francisco (they held a pre-launch “Gamer’s Day” event to unveil their launch plans to the gaming media), and while I went in feeling pretty good about the DC, I came out feeling great. The people behind this launch know their stuff, they’re in touch with the gaming community (just check out their TV ads–which destroy anything I’ve seen from Nintendo or Sony), and they’ve got the software (and hardware) to back it all up.

What more can I say? It’s great to have Sega back in the picture, and the increased competition is gonna mean better games from all three of the major players. And you know who benefits the most from that…

Super Smash Bros on Wii U

super smash brothers wii u

One of the most anticipated game releases coming to the Wii U is the latest version of the popular Super Smash Bros. This game lets you play as several of the best known Nintendo game characters in fun and fast paced challenges. The graphics and engine have been updated to take advantage of the platform, making it even more fun to play!

Gameplay

Thankfully, Nintendo has finally understood that while upgrading graphics, challenges and player options that the one thing that should be left alone is the actual game play design. It may be a good thing to update game play during the first few generations of a game in response to player input, but Super Smash Bros has reached a point where the play is fairly well set up. Even the small glitches that may occur that aren’t perfect are something that players expect, and new players won’t even notice. They wisely choose to leave well enough alone so you won’t have to learn any new controls to get right into playing the new release.

Characters

While all the usual suspects are on the Super Smash Bros lineup for the Wii U, a lot of players are surprised to find out (and pleased) that there is more cross game representation on the roster. You can play as the Wii Fit Trainer, Captain Olimar and even the Villager. Also appearing as a new option is Kirby and Samus Aran. Nintendo hasn’t released a complete list of everyone who will be there, but there is also a strong rumor that part of that reason lies in the new way they are planning to be able to update the game play throughout each version life.

Camp Miiverse Challenges and Super Smash Bros

On the Wii U system, the Miiverse is fully integrated, which can add an extra level of fun to playing Super Smash Bros. If you haven’t investigated the Camp Miiverse area, it’s time to go see what it is all about. Camp Miiverse is split into areas for each game where you can post your results, issue and accept challenges that add to your experience. You can also repost from Camp Miiverse right into your own timeline as well and post your favorite profile too. If you get too much going on remember to turn off the Yeah! That way you will only see the original postings in your timeline. The comments will still be there, but you won’t open the post to see them unless you want to.

One of the best things about the whole Wii U plan is that it allows for the games to be updated on a more continuous basis, and on a cross game basis. This means that instead of just being able to access the next release, the current release of Super Smash Bros may suddenly gain more characters on its roster due to an upgrade to another game on the Wii U.