This is an excerpt from: INSIDE XG – John Ricciardi (Editor in Chief)
So, have you purchased a Dreamcast yet? I assue by the time you’re reading this, a majority of you (or whoever pays the bills in your home) will have already plunked down 200 big ones for Sega’s new uber system. If so, congrats. While it’s hard not to be at least a little bit skeptical of Sega’s chances for success (their track record over the last few years isn’t exactly stellar), it’s nearly impossible not to get exited after checking out the DC’s amazing launch lineup. They’ve got several must-buy games already (Sonic Adventure and Soul Calibur being the top two, at least in my opinion), they’ve got online connectivity right out of the box (Sonic’s Internet features rock, and that’s nothing compared to what’s on the way), and most importantly, they’ve got a massive amount of quality third-party support, which pretty much ensures us that there’ll be plenty of software headed our way as the months and years go by.
I just returned from Sega HQ in San Francisco (they held a pre-launch “Gamer’s Day” event to unveil their launch plans to the gaming media), and while I went in feeling pretty good about the DC, I came out feeling great. The people behind this launch know their stuff, they’re in touch with the gaming community (just check out their TV ads–which destroy anything I’ve seen from Nintendo or Sony), and they’ve got the software (and hardware) to back it all up.
What more can I say? It’s great to have Sega back in the picture, and the increased competition is gonna mean better games from all three of the major players. And you know who benefits the most from that…